Project information

  • Category: Game Development
  • Client: Boise State University
  • Project date: August, 2020

A narritive experiance about hurricanes

This project was made alongside a professor at Boise State (Ellyn Enderlin) and is designed to teach students about hurricane concepts with an interactive and simple narrative that is easy to pick up and play. It has the player observe the environment to make a choice on what to do to save a stranded dog that was found on the beach. The player finds the right solutions either though trial and error or by paying close attention to details in the environment and the written descriptions. This game incorporates the use of the Unity WebGL player.